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AI Object Recognition Training Simulator UX Design

LIG D&ADefence2022UX Design

The thing being trained here is a chip, not a person. The interface belongs to whoever is shaping what it learns.

The one being trained is not the one operating it, which inverts the usual question — the interface serves whoever is shaping the training, not whoever is learning from it.

UX design for the object-recognition simulator, built for reinforcement learning on a neural processing unit.